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This is The Distance 21 meters i can get it to scan for a item if i set the item any further away it wont find item 

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Buzzy Cnayl replied to the topic 'Kitchen Store - scripts' in the forum. 09:31, 05 Abril 2025

 all so i have found that the SENSOR_DISTANCE=96 in the Notecard will only search around 15 meters, even if you set it to 96 maybe that's a job for Buzzy to fix.

Not sure why you are seeing this - I checked the code and it does use the value you set in the config notecard when it scans. I tested and found it does follow that settings, at least in my testing....[img][/img]

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Buzzy Cnayl replied to the topic 'Kitchen Store - scripts' in the forum. 08:47, 05 Abril 2025

I've updated the chapter about creating storage ( vivosim.net/help/guides/user-guide/chapt...ur-own-items-storage ) but yes, you have one main prim with all the products and code in it, then you can add extra prims that are used just to show individual product status levels,

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the script reads the name you put on each container EG if you have 5 containers each with there own names then just another prim on its own with the scripts in the last prim on it own then the prim with the script in it should be the last linked prim/mesh

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I have been looking at the Kitchen Storage for keeping the Japanese crops that I am creating. My question is after looking at the scripts that I can find I don't truly understand how the the products end up in the containers. 

If i click on the shelf,  i get the standard scripts. The items on the shelves each have labels with their names and percentage of crops for each one, however there are no scripts in the contents of the containers. I'm not sure how this works, but would like to use this set-up to create a Japanese store.  Any help would be appreciated.

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April 3 2025

I've begun working on the 2nd Japanese garden, Konsai Garden which means root vegetables. Here it some more information on the garden:
JAPANESE KONSAI GARDEN

DESCRIPTION
The Japanese Konsia is a small garden that grows 11 Japanese root vegetables for preparing...
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April 3 2025

Made a slight error in adding the wrong config file to the Yasai Garden. It's now fixed.
➔ Current Beta Test: VivoSim Japanese Yasai Garden v1.2 (boxed)
OSurl: hop://gentlefire.opensim.fun:8002/Kaze no Sato/250/251/22

Content: Updating Yasai Garden

April 2, 2025
Okay, so I ran into RL issues and was having issues updating so here we go!

Was having issues with New Plant images and decided to use AI to render all my Yasai field plant as "new" plants. I have added the new images to the...
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Content: Updating Yasai Garden<br /><br />April 2, 2025<br />Okay, so I ran into RL issues and was having issues updating so here we go!<br /><br />Was having issues with New Plant images and decided to use AI to render all my Yasai field plant as "new" plants. I have added the new images to the plants and have them growing now.  Here is the first render of them.  They look so much better!<br /><br />NOTE:<br />I have released the Japanese Yasai Garden for testing. If can be found at Kaze No Sato's market.<br /><br />DESCRIPTION<br />The Japanese Yasai is a small garden that grows 11 Japanese vegetables for preparing Japanese dishes. I have researched recipes and preparation so the dishes are as close to the actual dish in real life.  Some of the textures of the vegetables are still a work in progress.<br /><br />ADDITIONAL<br />The following vegetables have been added for Japanese cuisine<br />   ➔ Hakusai (Chinese Cabbage)<br />   ➔ Horenso (spinach)<br />   ➔ Komatsuna (Japanese mustard spinach)<br />   ➔ Kyabetsu (cabbage)<br />   ➔ Kyuri (cucumber)<br />   ➔ Mizuna (Japanese mustard)<br />   ➔ Naganegi (leek)<br />   ➔ Nasu (aubergine)<br />   ➔ Negi (green onion)<br />   ➔ Shiso (perilla)<br />   ➔ Tomato (Japanese black tomato)<br /><br />TECHNICAL<br />To change the original "garden" requires some work with the config file and the scripts.  Here is a list of changes:<br /><br />    ➔ Short names of vegetables have been added and deleted.<br />    ➔ Full names of vegetables have been added and deleted<br />    ➔ Autoreplant has been activated<br />    ➔ Auto Water mode has been changed from "sprinkler" to "water tower" for use of the small pumps <br /><br />SCRIPTS<br />Scripts have been copied from various Vivosim plants with similar uses for Vivosim such as:<br />    ➔ config: various vegetables and herbs<br />    ➔ setpin: various vegetables and herbs<br />    ➔ sounds: pour rice, sniffing<br /><br />TEXTURES & PLANTS<br />Names of the textures and objects have been changed to Japanese names with are also in new recipes.<br /><br />    ➔ Hakusai (3): Hakusai-New, Hakusai-Growing, Hakusai-Ripe & renamed SF Lettuce<br />    ➔ Horenso (5): Horenso Leaves, Horenso-New, Horenso-Growing, Horenso-Ripe & SF Horenso<br />    ➔ Kyabetsu (3): Kyabetsu-New, Kyabetsu-Growing, Kyabetsu-Ripe & renamed SF Cabbage<br />    ➔ Komatsuna (5): Komatsuna Leaves, Komatsuna-New, Komatsuna-Growing, Komatsuna-Ripe & SF Komatsuna<br />    ➔ Kyuri (5): Kyuri Fruits, Kyuri-New, Kyuri-Growing, Kyuri-Ripe & SF Kyuri<br />    ➔ Mizuna (5): Mizuna Leaves, Mizuna-New, Mizuna-Growing, Mizuna-Ripe & SF Mizuna<br />    ➔ Naganegi (2): Naganegi & SF Naganegi<br />    ➔ Nasu (2): Nasu & SF Nasu<br />    ➔ Negi (2): Naganegi & SF Naganegi<br />    ➔ Shiso (5): Shiso Leaves, Shiso-Newm Shiso-Growing, Shiso-Ripe & Sf Shiso<br />    ➔ Tomato (2): Tomato, Tomato-New, Tomato-Growing, Tomatoe-Ripe & SF SF Tomato<br /><br />TESTING:<br />The Yasai Garden is in Beta Testing. <br /><br />Testing Dates: <br /> ➔ Preliminary: April 2025 - June 2025<br /> ➔ 1st Release: July 2025 - December 2025<br /> ➔ Full Release: Jan 2026<br /><br />If you choose to use it, I ask that you please report any issues to Annah Gestaga so it can be addressed. Please know that sending an IM or Notecard over multiple grids is not garuanteed and may get lost in the process. For the best results, you can contact me the following ways:<br /><br />    ➔ Come to Gentle Fire to IM me<br />    ➔ Come to Gentle Fire and send me a notecard<br />    ➔ Leave a NC in the Suggestions box<br />    ➔ Message me on VivoSim<br />    <br />Annah Gestaga (􀀁)<br />Home Grid: gentlefire.opensim.fun:8002:Gentle Fire Grid<br />Region: hop://gentlefire.opensim.fun:8002/Kaze%20no%20Sato/250/251/22<br />VivoSim: https://vivosim.net/profile/annahgestaga
Sharpened Razor Great work i took a copy to try it out and see if i can find any bugs hope all goes smooth for you keep up the good work we need more people willing to make new items.... yesterday
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Buzzy Cnayl replied to the topic 'chicken feeder' in the forum. 11:06, 24 Marzo 2025

Yes you need to edit the 'config' notecard and change both the below. You also need to make sure that the names match case  (e.g. if you have "FOODTOWER=SF Bulk Storage" but the item is actually called "SF Bulk storage" it won't work)

# Which food container to search for autofood
FOODTOWER=SF Bulk Storage
#
# Which product to take from the autofood container
AUTOFOODITEM=Acorns

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Sharpened Razor replied to the topic 'chicken feeder' in the forum. 16:08, 23 Marzo 2025

did you change the name of the storage the food is coming from 
in the config notecard

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